7/2/2023 0 Comments Autodesk maya arnoldI'm a technical team lead for Autodesk in North America. And what we're showing here today is Arnold in Maya 2018- so this will be Arnold 5 in Maya 2018- and some of the new things that have been introduced in the latest version. So one of things that I'm showing as part of the presentation is some of the rendered outputs that Arnold can produce, as well as some of the workflow examples, some of the performance enhancements, as well as the very large volumes of geometry that Arnold can process and start to render immediately, as soon as you're working in Maya.Īll right, so what I have here is one of the vehicles that I show in the presentation. So I have it up in an Arnold render view here with the Arnold render view UI. I also have my render settings up, where we can actually create AOVs, which is the pass's equivalent of other renders. So inside of the AOV window, we can click on the built-in list and get a list of built-in passes that we can start to create for our frame. I also have the body selected, where we can actually start to select things like presets. ![]() So if I were to go ahead and select a different preset, like a balloon preset, or maybe something a little more like a candy apple red, for example, you could see that it resembles the original jet, but it's shifted to the specular process surface. ![]() It's still respecting the color maps that are in there. So normally this would go to a bright, bright red, but because we have a color map on this it will retain that color channel. So through here, we can create custom presets, as well. And I have a whole bunch of them loaded, starting at the very bottom below the double line. And if I go to "More," you can see that there's quite a few more that I'm using to quickly get to a look that I want. Get immediate results with interactive rendering. Produce professional-grade renders with full artistic control. ![]() ![]() Navigate through the software with simple and intuitive controls. So once I get to a look, I can then go in here. Arnold software is an advanced Monte Carlo ray tracing renderer that helps you to deliver beautiful and predictable results. And let's say we'll also change the preset here to a candy apple red for the front left and the front right. So we can just jump through these presets, and quickly assign the shaders to a new preset.Īnd then once I get to that point, I might want to go in here and select, for example, a normal pass, a z pass, an pass.
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